ARTIFICIAL INTELLIGENCE
Real-time Conversation in VR
Playabl AI, GPT3, Unity
We are the AI developers of Proximity, a prototype starring a fully conversational animated robot. Players combine open-ended conversation and action to help Lou solve a murder on his remote planetary outpost. In partnership with Inscape Studios in Vancouver BC.
Virtual Customer Service
Playabl AI, Lex, Java, Heroku
We worked with Psyonix, the makers of the smash-hit Rocket League, to prototype this conversational Customer Service Alexa Skill built with bespoke agent logic.
Interactive Drama
Playabl AI, Java, C++
Façade, by Andrew Stern and Michael Mateas, was the first game to showcase advanced conversational AI characters and procedural story sequencing.
Grace and Trip have invited you over for drinks, only to desperately need your help to save their marriage.
5+ million downloads, described as “the future of videogames” by the New York Times, and winner of the Grand Jury Prize at the 2006 Slamdance Independent Games Festival.
Training De-escalation
Playabl AI, Java, C#, Unity
Our experience in creating realistic AI-driven characters was the foundation of this DARPA-funded real-time immersive simulation to train social skills to police and military recruits.